# Hero Status

### **States of hero:**

#### **Free**&#x20;

<figure><img src="/files/E1AA9ga1KVpxsH4KxT2Y" alt=""><figcaption></figcaption></figure>

The hero is available for any task the player wishes to assign.

#### **Working**

<figure><img src="/files/5uMj5GGUkmZSNjxczgML" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/D6mFi411MO9bWNLbQK3O" alt=""><figcaption></figcaption></figure>

The hero is deployed to resource extraction buildings, and if not actively assigned, will return to the Free state.

{% hint style="info" %}
With R, SR and SSR heroes there With R, SR and SSR heroes there will be no time limit for resource houses
{% endhint %}

#### Cooldown (Sleep)

<figure><img src="/files/klWCD0T4ygcnvlpeltXT" alt=""><figcaption></figcaption></figure>

After completing a dungeon, the hero enters a cooldown period, during which they rest before becoming available again in the Free state.

### Hero classification

* Tank heroes have higher base HP and armor compared to other heroes
* Bruiser heroes are melee fighters capable of dealing both damage and tanking to some extent
* Marksman heroes have higher basic attack damage compared to other heroes
* Mage heroes have higher skill damage compared to other heroes
* Support heroes possess abilities that assist allies, such as healing, increasing armor, or boosting damage
* Assassin heroes are versatile champions that can deal skill damage using both AD and AP


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